Our Story

Massive Damage was founded in 2010 by mobile app pioneers Ken Seto and Garry Seto. Since then, Massive Damage has grown to a small indie game studio. We are focused on building unique and compelling video game experiences for all platforms. Our first game, Please Stay Calm, was one of the most successful location-based massively multiplayer games on iOS.


In the spring of 2015, Massive Damage ran a very successful Kickstarter campaign for our upcoming game, Halcyon 6: Starbase Commander. After raising $187K on a modest $40K funding goal, we set to build our passion project. A year later, we unleashed Halcyon 6: Starbase Commander on Steam under the Early Access program. The full launch on Sept 6, 2017 was a great success with a daily average of 270K views of Youtube videos containing Halcyon 6. Not to rest on our laurels, we set about making a greatly improved version of Halcyon 6 called Lightspeed Edition. Halcyon 6: Lightspeed Edition launches on August 10th, 2017.


With the success of Halcyon 6, we knew naturally the next step was to push our creative limits and with the help of Raw Fury, we created our next passion project Star Renegades. Star Renegades launched on Sept 8, 2020 and has sold over 100,000 copies globally and was available to players on Xbox Gamepass. Star Renegades was a great success and led us to our next game which is going to be our biggest and most ambitious game yet.

Our Values


Not only are we passionate about games, we are passionate about everything we do. We love games whether making or playing them, but we also love our company as if everyone in it is our family. Together, our passion will give us ambition, motivation and challenge us to push our boundaries.

Work Life Balance

We understand people have a life outside of work and there could be challenges in our lives where we have little or no control. We believe that a flexible work environment and time will in return provide a better lifestyle for everyone as we are all unique and we understand the importance of your health, not only your physical health, but also your mental and emotional health.

Growth & Diversity

We always aim to hire the people who are the best fit for our project and culture. We believe a well diversified team could help reach a broader audience and achieve greater success.


We are a humble group of gamers who love to have fun. We plan company retreats, parties, lunches, team building events to allow everyone to feel fully integrated into the team. We even have our own Massive Damage jacket which each new recruit will receive during their Massive Damage Jacket Ceremony. We always remember your birthday and work anniversary and celebrate every chance we get.

Our Team

Ken Seto

Co-Founder, CEO

Garry Seto

Co-Founder, Head of Studio

Linda Tran

Administrative Director

Peter McLaren

Creative Director

Lucky Bremachandra


Bryan Heemskerk

Art Director

Jacqueline Yuen

Level/Content Designer

Colin Sanders

Senior Game Developer

Matt Kidd

Technical Art and Animation Lead

Katy Chan

Support Manager, Associate Producer

Tyler Moore

Senior Game Developer